Defeating Healers and Shields in Tower Rush
Adrianne Blocher edytuje tę stronę 2 tygodni temu


Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.

This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Target Priority
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.

Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
Use it to physically pull the healer away from the tank she is trying to heal.A Valkyrie is great, but a heavy spell is usually more reliable against a dedicated healer.Healing pushes are usually incredibly expensive (12+ elixir). Countering the Gimmicks
When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.

Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
Counter StrategyHow to Play ItArea DenialThe absolute safest method; guarantees the death of fragile backline units without risking your own troopsFlanking ManeuverWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support Patience and Precision
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.

Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.

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