Drafting and Deck Building in Tower Rush
Dane Margolin editó esta página hace 2 semanas


While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.

You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.
Drafting Priorities
The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).

Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"
Pay attention to the air vs. ground balance.It provides a solid defensive anchor regardless of what else you pick.Guaranteed damage is invaluable. The Art of the Bad Gift
The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.

Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.
Bad DraftingThe ConsequenceDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E.K. If you adored this article and you also would like to receive more info relating to tower rush kindly visit our web page. K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime Embracing the Chaos
Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.

Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.